NoPixel V Inspired Mining | Boulders That Really Break + Furnace Smelt
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A complete mining job for FiveM, built around boulders that really break. Take your pickaxe in both hands and swing: every blow knocks raw ore off the rock with dust, flying chips and a clang. Keep going and the cracks open, then the whole boulder falls apart into a pile of rubble that stays where it fell, the same for every player watching. Pick the ore lumps out of the rubble, take everything down to the quarry furnace, load it with coal and let it smelt. Then hand the bars to the buyer and get paid. The foreman gets new miners started with a free kit, lessons and contracts, and levels open up better tools, harder rock and the precious metals. Give your players an honest day's work worth doing.
Created by Fantasy Scripts.
Features
Real Swinging — The pickaxe sits in both hands, held up in front while you walk. Press E at a boulder and you step up to it and swing, two-handed, every blow landing on the rock.
Every Blow Counts — Each swing knocks ore straight into your pockets, with a puff of dust, little stones flying off, a clang and a thin bar showing the swing.
Boulders That Break — After a few blows the cracks open between the pieces, wider with every swing. The last blow brings the whole boulder down: it falls apart into chunks that tumble into a heap, with a big cloud of dust.
The Same For Everyone — The fall was worked out once with real physics, so every player watching sees the same pieces fall the same way and land in the same pile.
The Rubble Stays — The pile stays where it fell and is solid to walk on, until a fresh boulder grows back in its place.
Ore Lumps — Coloured lumps of ore sit on the boulders, showing what each holds. When it breaks, they fall with the rubble, ready to be picked up. First hand on a lump takes it.
Nine Kinds Of Rock — Stone, coal, copper, iron, aluminum, quartz, sulfur, silver and gold, each tougher than the last, plus rare uncut gems from any blow.
Your Quarry, Your Mix — Choose how often each kind of boulder turns up in each quarry, the mining level needed there, and how long the rubble lies before it grows back.
Two Boulder Shapes — A tall boulder and a flat one, made from the game's own rocks and painted as pink-grey granite. Each one lies on the slope it is placed on.
The Quarry Furnace — Our own green industrial furnace. Put ore and coal in, switch it on and it smelts on its own: copper, steel, aluminum, glass, silver bars and gold bars.
Fire In The Window — While it works, the furnace has fire behind its glass, smoke from its flue and a warm glow, and players nearby are told when a batch is done.
NoPixel V Furnace Screen — With our NoPixel V inventory, the furnace opens right on the inventory screen: your pockets on the left, the furnace in the middle, its recipes on the right. Drag the ore in.
Works On Every Inventory — Without our inventory, the furnace opens its own window, laid out the same way, on any inventory.
Coal Is Fuel — Every batch burns coal, so a furnace with no coal makes nothing that needs it.
Never Loses A Batch — A batch in the furnace carries on through a restart, and a crash can never hand the ore back and still finish the bars.
The Foreman — Walk up and talk to him: start and end work, get your first pickaxe and hard hat for free, learn how to mine a line at a time, take contracts or see your progress.
Requirements
oxmysql
ox_lib
Framework: ESX, QBCore or Qbox
OneSync
Inventory: ox_inventory, or your framework's own inventory (ESX or qb-inventory)
New items:
ores, bars, tools and the hard hat, ready to paste in install/ for ox_inventory, QBCore and ESX, with their pictures;
if you already run fs-storages, you have some of them: coal, the copper, iron and aluminum ores and bars, and glass.
Prompts (choose one): Fantasy Scripts ox_lib prompts, ox_target, qb-target or simple 3D text
Recommended: Fantasy Scripts ox_inventory, for the NoPixel V furnace screen. Without it, the furnace opens its own window.
Recommended: Fantasy Scripts ox_lib, for the NoPixel V task list. Without it, fs-mining draws its own.
Optional: fs-shops (1.0.5 or newer), so the foreman's shop opens on the fs-shops screen
NoPixel V Inspired Mining | Boulders That Really Break + Furnace Smelting
39.99EUR
Equipment Shop — Pickaxes, the drill, hard hats and coal. It opens on the fs-shops screen when you have it, or our own shop screen when you don't.
Better Tools — The pickaxe, the heavy pickaxe (fewer blows per boulder) and a jackhammer drill (the fastest). Each wears down with use and breaks when worn out.
Hard Hat — Use it and it goes on your head. Make it a must for mining with one setting.
Mike The Buyer — "Would you like to sell some materials?" Pick Give Items, hand him what you want to sell, close it and get paid. Without ox_inventory he opens a simple sell screen instead.
Contracts — Copper runs, coal for the furnace, steel orders and more: break this many boulders, mine this much ore, smelt and sell. Each one pays money and experience, and waits a while before it can be taken again.
Task List — The steps of a shift or a contract at the top of the screen, ticked off as you go.
Mining Levels — Experience from every blow, every boulder, every bar and every contract. Levels open up better tools, harder rock and the silver and gold recipes.
Progress Card — Your level, and how many boulders you've broken, ore you've mined, bars you've smelted and money you've earned.
Mine With Friends — Several players can work the same boulder at once, each paid for their own blows. Or allow only one miner per boulder.
Public Or Job Only — Anyone can mine, only your miner job can, or anyone can and miners get extra ore. Add a shift with the foreman if you want one.
Optional Skill Check — Turn on a skill check on some blows, harder on harder rock. Off by default.
Set It Up In Game — Place the quarries, every single boulder (one click each), the foreman, the buyer and the furnaces with /miningcreator, by looking at the ground. No coordinates, no config files.
Item Pictures Included — A picture for every new ore, bar and tool, ready to copy into your inventory. The ore and bar names match fs-storages, so they work in its machines too.
Interaction Prompts — Clean [E] prompts using our ox_lib interactions, ox_target, qb-target, or a simple floating 3D text that works anywhere.
Inventory Support — Works best with ox_inventory, and also with qb-inventory and ESX's own inventory.
Safe From Cheaters — Every swing, piece of ore, ore lump, furnace batch and payment is checked on the server. No swinging faster than the pickaxe can, no mining from across the map, nothing paid twice.
Logs — Breaks, sales, furnace batches, contracts and anything suspicious are written down for your staff.
Multi-Language Support — Every word in the prompts, the screens and the messages can be translated through the locale file.
Framework Support — Works with ESX, QBCore and Qbox.
Highly Configurable — Configure the kinds of rock and what they give, blows per boulder, swing speed, regrowth time, ore lumps, ore quality, tools and their wear, furnace recipes and fuel, prices, levels, contracts, the foreman's words, map blips and much more.